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Message   Lorrim    Skywriter   Runtime Errors   February 11, 2016
 10:37 AM  

Re: Runtime Errors

> > I'm replying to the original message here because it looks like you got the
> > telnet access part of your question going. Are the runtime errors you are
> > talking about runtime error 200? This is pretty common with older doors and
> > programs built with Turbo Pascal. It's a timing issue that crops up when
> > running on anything higher than a 200mhz Pentium processor. They have a cou
> > of ways to address it and none of them work for all games/programs. You can
> > a more complete explanation and some download links from here:
> > http://www.pcmicro.com/elebbs/faq/rte200.html
> Thanks for you help I am checking into the TP problem. What was the OS that
> started the TP problem do you remember? I was thinking it was Win 98 cause I
> ran my old bbs on a win 95 system back in the day. Well again thanks for the
> help, I still have to figure out the message boards.
> It will give me something to look forward too....lol

It wasn't an OS issue, though that pretty much coincides with Win98 as I
recall. Processors faster than 200mhz are the problem. I had the same issue
with the last time I had the BBS running on OS/2 also when I had it on a
Pentium II 233. The german language patch thing worked for most of the games
but stuff done in TP 6 or 5 it didn't.

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