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Message   Bugmaster    ASARUALIM   Re: space:above and beyon   October 10, 1995
 5:03 PM *  

 -=> Quoting Asarualim #33 @1205025*1 to Da Clyde #482 @1205025*1 <=-

 A#@> i still have never seen a computer generated object that looked as
 A#@> real as a good model.  the lighting is never good enough, and all the
 A#@> textures are just too perfect...
That's because you will never distinguish a good computer-rendered object
from the real thing.

 A#@> And the effects in babylon 5 are just too hokey...in my opinion, they
 A#@> have to be ignored (along with the terrible acting) to enjoy the show.
 A#@> fortunately for it, the story is strong enough to carry the show by
 A#@> itself.
What do you mean, "hokey" ? Those are the most realistic effects I have ever
seen (notice, I am not saying they are COMPLETELY realistic). For example,
most other shows make their figters look like x-29s: they glide nicely, make
these great banked turns, etc. Bab5 fighters look much more real: they fire a
series of short bursts to turn, and they actually have inertia (as opposed to
Space: Above... fighters). PPG shots look vicious, if not realistic: you can
see that that thing can actually HURT, as opposed to cheesy phaser beams.
Most of huge ships/stations in Bab5 ROTATE, they don't have the magic
"gravity generators". and so on. I mean, after I saw the Agamemnon, I began
comparion all other ships on other shows to her.

... Metabolically challenged: Dead.
--- Blue Wave/QWK v2.10

EVQWK 7.00.08 (Registered)
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